Classes | |
class | ChildEditorAttribute |
Attribute for child editor's of the plyGame Main Editor Window. More... | |
class | ChildEditorBase |
Base class for child editor windows used in the plyGame editor windows like the Main Editor widow. Also see, ChildEditorAttribute More... | |
class | EdMenuOptionAttribute |
Attribute for editors that want to appear in the Markers Editor's menu. More... | |
class | LoadSaveProviderAttribute |
Attribute for load save provider editor, used when defining the editor, derived from LoadSaveProviderEdBase, of the LoadSave provider. More... | |
class | LoadSaveProviderEdBase |
Base class for LoadSave Provider's editor. All LoadSave Providers should have an Editor class defined too, even if it will not render any custom options. More... | |
class | InputDefiner |
Base class for Input Definers. An input definer is called when the Reset is called in plyGame Input Manager settings to define inputs. More... | |
class | EdGlobal |
The plyGame Editor Global. More... | |
class | plyGamePluginInfo |
Contain info on a plyGame plugin More... | |