Visual Scriping for Unity

plyBlox is a visual scripting tool for the Unity game engine. plyBlox is the fun way to add behavior to objects via a drag and drop interface and blocks that snaps together, behavior which would normally have to be written in scripts using a language like UnityScipt or C#.

Simply place the plyBlox component on an object and you can start adding logic to it by dropping in blocks that should be executed when an event is triggered.

Control what Events are executed by grouping them in States. Access to flow control like loops and conditions. Blocks can be used as fields in other blocks.

No Block for it but you can code? Create a new block. You can easily and quickly add new blocks to plyBlox via the provided API.

For more information, see the Documentation page.