Loot Tables

Loot Tables provide a way to define what rewards to give the player when opening a chest or killing a monster. Blocks are used to select which table to use in a loot drop and the loot table’s settings will take care of the rest.

The Loot Table can be used to give Item and Attribute rewards. Attribute rewards are normally used when giving the player XP (Experience Points).

Use the (+) button to add a new table. You can also rename the table but note that all tables must have unique names. On the right-hand side you will see a list where you can add the rewards. Choose to ad either an Item or Attribute.

The Add Event option allows you to add an Event that should be triggered when “dropping loot”. You will need to enter the name of an Event to trigger and select in which Blox the event should be triggered. The options for Blox are the Player object and the Subject. Subject is set when you use the Drop Loot Block and can be an NPC or any other object. You may also enter a string value for param1 which will be send on to the Event via its private variable named param1.

Blocks under the Items > Loot can be used to interact with the Loot Tables.

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