Contains the info for a character that can be created by the player manager. More...
Public Attributes | |
GameObject | characterPrefab |
The character object (actor) with all its needed player related components. This is an 'empty' object into which one of the artPrefabs will be placed when the character is instantiated. More... | |
List< GameObject > | artPrefabs = new List<GameObject>() |
The possible objects/ prefabs that can be used for the art side of the character. More... | |
Contains the info for a character that can be created by the player manager.
List<GameObject> plyGame.PlayerManagerCharacterData.artPrefabs = new List<GameObject>() |
The possible objects/ prefabs that can be used for the art side of the character.
GameObject plyGame.PlayerManagerCharacterData.characterPrefab |
The character object (actor) with all its needed player related components. This is an 'empty' object into which one of the artPrefabs will be placed when the character is instantiated.