AddCreateLoadKey(System.Type objectType, string key) | plyGame.GameGlobal | static |
ApplySelectedResolution() (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
ApplySoundVolumeChanges() | plyGame.GameGlobal | |
audioListener | plyGame.GameGlobal | static |
Awake() (defined in plyGame.GameGlobal) | plyGame.GameGlobal | protected |
BloxGlobal | plyGame.GameGlobal | static |
bloxGlobalFab (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
ChangeSelectedResolution(bool increase) (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
ChangeSoundVolumeBy(GameGlobal.VolumeType type, int amount) (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
Create() | plyGame.GameGlobal | static |
custScrAsset (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
dataAsset | plyGame.GameGlobal | |
DeleteAllDataInActiveSlot() | plyGame.GameGlobal | static |
DeleteAllSaveData() | plyGame.GameGlobal | static |
DeleteAllSlotsInActiveProfile() | plyGame.GameGlobal | static |
DeleteKey(string key) | plyGame.GameGlobal | static |
DeleteProfile(int idx) | plyGame.GameGlobal | static |
EditorRunMode (defined in plyGame.GameGlobal) | plyGame.GameGlobal | static |
GetActiveSlotDateTime() | plyGame.GameGlobal | static |
GetAsset< T >() | plyGame.GameGlobal | |
GetBoolKey(string key, bool defaultVal) | plyGame.GameGlobal | static |
GetFloatKey(string key, float defaultVal) | plyGame.GameGlobal | static |
GetIntKey(string key, int defaultVal) | plyGame.GameGlobal | static |
GetProfileName(int idx) | plyGame.GameGlobal | static |
GetRectKey(string key, Rect defaultVal) | plyGame.GameGlobal | static |
GetSavedProfileCount() | plyGame.GameGlobal | static |
GetSavedSlotCount() | plyGame.GameGlobal | static |
GetSavedSlotNumber(int index) | plyGame.GameGlobal | static |
GetSelectedResolution() (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
GetSlotDateTime(int slot) | plyGame.GameGlobal | static |
GetSoundVolume(GameGlobal.VolumeType type) (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
GetStringKey(string key, string defaultVal) | plyGame.GameGlobal | static |
GetVector2Key(string key, Vector2 defaultVal) | plyGame.GameGlobal | static |
GetVector3Key(string key, Vector3 defaultVal) | plyGame.GameGlobal | static |
GetVector4Key(string key, Vector4 defaultVal) | plyGame.GameGlobal | static |
HasInstance | plyGame.GameGlobal | static |
inputAsset (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
Instance | plyGame.GameGlobal | static |
isSessionRestore (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
langAsset (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
langScrAsset (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
language | plyGame.GameGlobal | |
languageIdx | plyGame.GameGlobal | |
LateUpdate() (defined in plyGame.GameGlobal) | plyGame.GameGlobal | protected |
LoadGameSession() | plyGame.GameGlobal | static |
LoadGFXSettings() (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
LoadLanguageDependentData() | plyGame.GameGlobal | |
loadSaveMainKey | plyGame.GameGlobal | |
loadSaveProvider | plyGame.GameGlobal | |
loadScrAsset (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
LoadSoundVolumeSettings() | plyGame.GameGlobal | |
musicSource | plyGame.GameGlobal | static |
OnApplicationQuit() (defined in plyGame.GameGlobal) | plyGame.GameGlobal | protected |
OnLevelWasLoaded(int level) (defined in plyGame.GameGlobal) | plyGame.GameGlobal | protected |
Paused | plyGame.GameGlobal | static |
PlayMusic(AudioClip music, bool onlyIfNonePlaying) (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
RegisterLoadSaveListener(GeneralCallback save, GeneralCallback load, GeneralCallback delete, GeneralCallback copy) | plyGame.GameGlobal | static |
RemoveAsset(ScriptableObject asset) | plyGame.GameGlobal | |
RemoveCreateLoadKey(System.Type objectType, string key) | plyGame.GameGlobal | static |
RemoveLoadSaveListener(GeneralCallback save, GeneralCallback load, GeneralCallback delete, GeneralCallback copy) | plyGame.GameGlobal | static |
ResetLastLoadSlot() | plyGame.GameGlobal | static |
SafeGFXSettings() (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
SaveGameSession() | plyGame.GameGlobal | static |
SetActiveProfile(string name) | plyGame.GameGlobal | static |
SetActiveProfile(int profileIndex) | plyGame.GameGlobal | static |
SetActiveSaveSlot(int slot) | plyGame.GameGlobal | static |
SetAudioListenerFollow(GameObject go) | plyGame.GameGlobal | |
SetBoolKey(string key, bool value) | plyGame.GameGlobal | static |
SetFloatKey(string key, float value) | plyGame.GameGlobal | static |
SetIntKey(string key, int value) | plyGame.GameGlobal | static |
SetRectKey(string key, Rect value) | plyGame.GameGlobal | static |
SetStringKey(string key, string value) | plyGame.GameGlobal | static |
SetVector2Key(string key, Vector2 value) | plyGame.GameGlobal | static |
SetVector3Key(string key, Vector3 value) | plyGame.GameGlobal | static |
SetVector4Key(string key, Vector4 value) | plyGame.GameGlobal | static |
splashAsset (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
StopMusic() (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
stringsData | plyGame.GameGlobal | |
uiManager | plyGame.GameGlobal | |
uiManagerFab (defined in plyGame.GameGlobal) | plyGame.GameGlobal | |
UpdateAudioVolumes() | plyGame.GameGlobal | |
VolumeType enum name | plyGame.GameGlobal | |