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plyGame.ActorAttribute Member List

This is the complete list of members for plyGame.ActorAttribute, including all inherited members.

BonusValue (defined in plyGame.ActorAttribute)plyGame.ActorAttribute
ChangeBaseValueBy(int v)plyGame.ActorAttribute
ChangeSimpleBonus(int val)plyGame.ActorAttribute
ConsumableValueplyGame.ActorAttribute
Copy() (defined in plyGame.ActorAttribute)plyGame.ActorAttribute
CopyTo(ActorAttribute o) (defined in plyGame.ActorAttribute)plyGame.ActorAttribute
dataplyGame.ActorAttribute
defplyGame.ActorAttribute
DeleteSaveData(string key) (defined in plyGame.ActorAttribute)plyGame.ActorAttribute
idplyGame.ActorAttribute
Init(ActorClass owner, int currLevel)plyGame.ActorAttribute
lastConsumableValueplyGame.ActorAttribute
lastInfluenceplyGame.ActorAttribute
lastValueplyGame.ActorAttribute
LevelChanged(int newLevel)plyGame.ActorAttribute
Load(string key) (defined in plyGame.ActorAttribute)plyGame.ActorAttribute
ownerplyGame.ActorAttribute
Recalc(bool withCallbacks)plyGame.ActorAttribute
RegisterBonusCalculator(ResultCallback callback)plyGame.ActorAttribute
RegisterChangeListener(GeneralCallback callback)plyGame.ActorAttribute
RemoveBonusCalculator(ResultCallback callback)plyGame.ActorAttribute
RemoveChangeListener(GeneralCallback callback)plyGame.ActorAttribute
Save(string key) (defined in plyGame.ActorAttribute)plyGame.ActorAttribute
SetBaseValue(int v)plyGame.ActorAttribute
SetConsumableValue(float v, GameObject influence)plyGame.ActorAttribute
SetSimpleBonus(int val)plyGame.ActorAttribute
ToString() (defined in plyGame.ActorAttribute)plyGame.ActorAttribute
ValueplyGame.ActorAttribute
ValueType enum nameplyGame.ActorAttribute